If the player wanted a nice rural town, zone only light density, with some medium in larger areas. The altered growth also allows the player better control their cities through the use of zoning density. This causes the game to progress from small stores, single houses and farms/small factories to Commercial Office towers, Residential High Rises and Large industrial factories less rapidly and much more realistically. This is possible through the use of Growth Stages (Read in Basics of the Manual). CAM changes the way cities and regions develop. Welcome to the Colossus Addon Mod ( CAM). NOTE: If you have merged your SimCity_1.dat file with the original CAM 1.0 file, restore your original SimCity_1.dat file before running this installer. This article also give a great idea on some great starter buildings. For a beautifully written article about what CAM is really about, see the blog by Tarkus here. There is a lot of myths about CAM out there. Version 2.1.1 is coming soon and will include newly PIM-X'ed buildings, better installers for both Windows and Mac, and other little changes/bug fixes. The Mac OSX Version is a little to buggy for release right now, so you can run this in WINE or download this in a NAM package with a wineskin wrapper from here. These lots are ideal for planting certain types of crops in specific areas, making small repairs to zoned and grown crop fields, and also provides a quick fix for the ‘no access zot’ problem that affects some variable shaped lot (VSL) zones.This is the Windows installer. To speed up the process, simply put the game on cheetah speed (ctrl – 3) and the crops will appear and then cycle as normal. The seasonal crop singles will plop with only a base texture, and the seasonal diagonal crops will appear to be initially invisible, (without props) until the first seasonal cycle is complete. When plopping some of seasonal crops (eg: wheat, rye, barley) they will not appear for a full game year seasonal cycle. Tree Singles 1×1 (8 lots)Tree Diagonals 1×1 (8 lots) and yes if it suits us to and if we feel like it… To compound matters further, then of course, inevitably, an even really, really, fussier mayor will come along that now demands that he absolutely wants to put his tomato rows on an irregularly shaped field, …but on a transparent tile, thank you very much, if you please, because let’s face it the the dreaded diagonal zig zag look of base textures is to be absolutely avoided… because well… that looks really really naff… even though Simcity custom content developers have been trying for years to overcome this particular visual scourge.Ĭan these demands be satisfied? Should we even attempt to satisfy them? Well yes. You would then be forgiven for thinking that everyone would now be happy… but ooh noo… if only life were so simple! The answer of course is for a friendly lotter to whip up a quick 1×1 lot. Sim City Mayors can be tricky customers to work with at the best of times, especially if they ‘absolutely want’ say a tomato field in a certain place for a certain reason. is also fully compatible with your regular subway tunnels, once you do actually reach urbanised civilisation. *As an added bonus, R.U.M.P lots are fully compatible and interconnect with regular subway stations. (SPAM Access Tunnel)… (Press Shift-T in game)… and your Sims will happily transport themselves to wherever they need to go. Then simply connect all the R.U.M.P’s by dragging a S.P.A.T. Simply place a few of these R.U.M.P’s near where your Sims live and then place a few more R.U.M.P’s where they need to work… like the farm down the road or even (gasp) the town several km’s away. This is where the SPAM Rural Udderground Moo-vement Provider or R.U.M.P. This is actually a limitation of the way the game was designed… but fret not! There is a solution! Simply make them think that they are living in a modern urban city with all the modern transport options at their doorstep! The problem is that if we isolate your Sims up a winding gravel road… they tend to grizzle about long commutes, especially the higher wealth ones. Well tough cow titty Neil Fairbanks… some of us do actually like to spread out in vast rural expanses, here a house, there a house… with plenty of room for farms, trees, lakes and rivers, in between. (Rural Udder Ground Moo-vement Provider)Īs we know Maxis never intended for us to actually play rural, sparsely populated tiles, we are ‘supposed’ to start with a few farms and then slowly but surely build our tile into a super high density urban city.
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